This website uses cookies to ensure you have the best experience. Learn more

Nvidia's Optimus, A Miracle: The Next Generation Video Driver

522 words - 3 pages

NVIDIA is not only a company but also a place where invention and quality mixers with each other. Company’s main aim is to develop the ATI and the GPU department. But microprocessor market is also in their concern because we can see a battle with ARM, INTEL and Qualcomm and NVIDIA. This company is also the pioneers in 3D technology for pc and laptop. They invent software in a regular basis in order to capture the Graphics market. There’s actually a huge link between the software & GPU market. What software has to do with improved GPUs, it is not an important question to be asked.

In this release, NVIDIA's Optimus is taking center stage, and the company's GPU switching technology is seeing improvements all thanks to software. ...view middle of the document...

What is Optimus?

Optimus is only a switch able graphics on steroids, but some techniques make it so much better than gen2. The problems with generation two switch able graphics are:
Manual switching.
Blocking applications.
5 to 10 second delay.
Flicker or screen blanking when you switch between IGP and GPU.
The graphics is very poor and slow.
Optimus solves virtually every one of the complaints. Is it Manual switching? It's no longer required. Blocking applications? That doesn't happen anymore. Forget the 5 to 10 second delay; with the actual switch taking around 200 ms—and that time is hidden in the application launch process, so you won't notice it. Finally, there's no flicker or screen blanking when you switch between IGP and GPU. The only remaining concern is the frequency of driver updates. NVIDIA has committed to rolling Optimus into their Verde driver program, which means you should get at least quarterly driver updates.

The previous switch able graphics implementations used hardware maxis hardware, all of that is done in software in Optimus. The trick is that NVIDIA's Optimus driver is able to look at each running application and decide whether it should use discrete graphics or the IGP. The GPU is "instantly" powered up (most of the 200 ms delay is spent waiting for stabilize the voltage) If an application can benefit from discrete graphics the GPU does the necessary work, and the final result is then copied from the GPU frame buffer into the IGP frame buffer over the PCI Express bus. By this way NVIDIA is able to avoid screen flicker, and they have apparently done all of the background work using standard API calls so that there's no need to worry about updating drivers for both graphics chips simultaneously.

Other Papers Like Nvidia's Optimus, a Miracle: the Next Generation Video Driver

Take-Off Of Online Marketing: Casting The Next Generation Strategies

520 words - 3 pages 1) Mission and vision- these were ok just some minor adjustments to make. N.B. Your vision must reflect your strategy. 2) OBJECTIVES- needs to be adjusted and include financial objectives and add a time base for them. 3)SWOT- we need to come up with more opportunities. Will list some stuff that I took from the other groups and what Miss said. ~ strengths- only five star hotel on the island ~weaknesses- bad customer service reputation

Encouraging Alternative Forms Of Self Expression In The Generation Y Student: A Strategy For Effective Learning In The Classroom

1511 words - 7 pages Abstract: A majority of students in the classrooms of colleges and universities today, are a product of a generation of latch key kids in which daycare, babysitters, television, and computers serve as surrogate parents. With the proliferation of technology, the internet, beepers and cell phones have become social lifelines for this generation. They are technology savvy, independent and resourceful. Conditioned to expect immediate gratification

How Critical Thinking and Problem Solving Techniques Will Assist in My Duties as a Field Grade Officer over the Next 10 Years of My Carrier

1008 words - 5 pages All time long during military service as an officer who has certain responsibilities for accomplishing different kind of tasks, and lives of people at first, I have to make decisions. Sometimes with lack of time, under pressure, in stressful circumstance, my service expects a solution and every time it has to be a good one. At the same time this is not one time event, visa versa, it is integral part of the military service. To have an ability

This Is A Research Paper On The Effects Of Video Games. It Is Pro Video Games, And Argues Against The Negetive Effects

2057 words - 9 pages The Art Of Gaming:The Effects of Video GamesVideo games have been under a lot of scrutiny the last few years. Many people believe that they have harmful side effects, and that children and teens should not be allowed to play them. I happen to love video games, and I wanted to examine for myself the research that has been done, and decide if the critics of video games really have a case. So that is what I did. I found that there are many physical

"A Careful Analysis Of A Research Study: Dr. Andersen’S Hypothesis" The Purpose Of This Paper Is To Provide A Critical Review Of A Recent Study Examining The Effects Of Violent Video Games On...

1886 words - 8 pages PSY 102 PSY 102 03-26-2008 Leticia Perez Wilson Acevedo A Careful Analysis of a Research Study: Dr. Andersen's Hypothesis The purpose of this paper is to provide a critical review of a recent study examining the effects of violent video games on aggressive behavior in young children. Let me first provide a brief summary of the study. (A) The hypothesis that was tested in this study was that violent video


2261 words - 10 pages serve in some ways as a keystone itself, supporting the development of firms in the adjacent hardware and software communities. By following a successful and focused niche strategy, NVIDIA built a firm foundation for the next step: the transformation of its niche into an ecosystem in its own right, with NVIDIA as its keystone. NVIDIA's Select Builder program, for example, supports system builders for PCs, laptops, and workstations. NVIDIA also

Warren Buffet Biography

769 words - 4 pages WARREN BUFFET The Omaha Miracle 12/ 16/ 2008 Business English 1 WARREN BUFFETT The Omaha Miracle Table of Content I III IV IV Biography / Historical Timeline Berkshire Hathaway Buffet’s Principals Sources 12/ 16/ 2008 Business English 2 WARREN BUFFETT The Omaha Miracle Warren Buffett was the richest man in the world 2008. 12/ 16/ 2008 Business English 3 WARREN BUFFETT The Omaha Miracle He’s a self-made

Violent Video Games Cause Violence? I Think Not

1473 words - 6 pages turn more violent . One group of test subjects would play non-violent games such as S3K Superbike, Dirt 2 and Pure and at the same time as another group would be playing the violent video games such as Condemned 2, Call of Duty 4 and The Club. After they had played these games for 20 minuets they were asked to write an ending for a random story. For example, a driver crashed into the main characters car and they had to decide what happened next

The Effects of Video Games

1749 words - 7 pages Effects of Video Games For several years television debate has extended to video games many of which include addiction, behavioral problems, school performance, and how parents are monitoring their children. Technology has improved from generation to generation and young children are into what we call video games and techie gadgets. The effects of video gaming have a wide range of effects on young people today and like anything else the


4154 words - 17 pages acquisition Ensuring cooperation between the different business areas to maximise benefits Sofia Castro, Brand Strategy Manager, Optimus 12.10 Building A Quantitative Model For Brand Advertising To Increase Customer Net Additions Outlining the benefits of quantitative thinking for telecoms brand advertising Building a quantitative model and applying it in the real world Examining how Orange Switzerland created and launched a brand campaign

History of Video Games

868 words - 4 pages currently? Currently there are three next generation consoles: the Xbox 360, the Nintendo Wii, and Sony’s PlayStation 3. The PlayStation 3 has the most processing power, but is very expensive and doesn’t yet have many good games. According to Electronic Arts: The World’s Biggest Video Game Publisher Sees Good Times Ahead,” the PlayStation 3 is selling the worst so far out of the next generation consoles. The Xbox 360 came out a year before the

Related Essays

Internet Protocol The Next Generation

666 words - 3 pages may seem to be plenty, some say the internet is doubling in size every 9 months. [3com Website]. With this expansion, the Internet Engineering Task Force estimates that the Internet will run out of addresses by 2010. To solve this problem, a new version of IP is being developed. Internet Protocol Next Generation (Ipng), formally called version six, is currently in the development and testing. The major concern with the current version of IP, is

The 3d Generation: Video Game Preference

1574 words - 7 pages The 3-D Generation Video Gaming Preference of the Youth of Today Written by: Grade 10 – Timothy Chapter 1 Introduction Video games have been the most favored past time of the youth for the past 50 years. It attracts people of all ages, from kids to even the elderly. Through colorful characters, enticing action, and even heartfelt stories it can almost attract anyone. Even through video games one can learn new skills, from driving a car

A Miracle After Touching The Statue

724 words - 3 pages Ivana Rissa G. Burda AB-English III Folklore A Miracle after Touching the Statue Every year of the 9th of January , millions of devotees, barefooted and clad in maroon, gather around Quiapo Church in capital Manila in the hope of getting a piece of the miracle being promised by touching the rope or garb of the Nuestro Padre Jesus Nazareno de Quiapo, more popularly called The Black Nazarene. It is a life-sized, dark wooden sculpture

Video Games: The High Tech Threat To Our Younger Generation

2899 words - 12 pages Video Games: The High Tech Threat to Our Younger Generation      Anyone who has ever walked through a shopping mall on a weekend knows how popular videogame arcades have become with our young people. It is becoming a force in the lives of millions of kids all across America. Parents and teachers become more concerned and worried when they see their kids devoted to videogames. They are highly concentrated because