Four Network Architecture:
1. HOST BASED ARCHITECTURE
2. CLIENT-BASED ARCHITECTURE
3. CLIENT-SERVER ARCHITECTURE
4. CLOUD ARCHITECTURE
HOST BASED ARCHITECTURE
* The early types of data communications networks used host-based architecture. The host was usually a mainframe which performed the functions of data storage, data access, application logic, and presentation logic. In this architecture, the client was usually a terminal. A major problem with this architecture is that the host is required to do all the processing and as the number of applications grows on a given network, processing will slow-down significantly. The only solution will be to ...view middle of the document...
* Cloud computing architecture refers to the components and subcomponents required for cloud computing. These components typically consist of a front end platform (fat client, thin client, mobile device), back end platforms (servers, storage), a cloud based delivery, and a network (Internet, Intranet, Intercloud). Combined, these components make up cloud computing architecture.
* A collection of computers, servers, mainframes, network devices, peripherals, or various other devices connected to one another allowing for data to be shared and used.
* It refers to the layout of the network, consisting of the hardware, software, connectivity, communication protocols and mode of transmission, such as wired or wireless.
* It is the complete framework of an organization's computer network.
Host Based Architecture
* It is a kind of computer networks in which the host was usually a mainframe which performed the functions of data storage, data access, application logic, and presentation logic. In this architecture, the client was usually a terminal.
* It is a kind of computer architecture in which the client, usually a low-cost microcomputer does a good amount of processing functions. More specifically, the client performs the data access, application logic, and presentation logic. The host, a server, simply stores the data.
* In the client/server architecture, the client and the server share the processing. Usually, the client performs...